HOUDINI_USD_GSPLAT — NATIVE 3D GAUSSIAN SPLAT RENDERING IN HOUDINI SOLARIS
An open-source native integration of 3D Gaussian Splatting into Houdini Solaris via a first-class USD schema, UsdImaging adapter, and CPU Hydra render delegate — bringing Gaussian splats into the USD scene graph as proper USD primitives with full Houdini LOP workflows.
Gaussian SplattingUSDHydraHoudiniSolarisVFX PipelineOpen SourceRealtime Rendering3DGS